Seek

“You can run”
“But you can't um… um… uhh…”

Seek

  • Classic: 18-25
  • Fog: 23-30
  • Punished: 28-53
  • Cracked: 33-40
  • High Speed
  • Stunnable

-- NIGHTMARE INDEX --

  • TYPE: ENTITY
  • TIER: 2
  • METHOD: Entity found to sprint towards victims and absorb them into its being. The entity is also known to be able to cause hallucinations that are able to physically damage victims.
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  • Not much is known about this entity. It was first discovered in a hotel; where rumors of an infinite series of doors was being talked about.
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  • Seek originates from the Roblox game, Doors; created by LSPLASH. Seek is created by RediblesQW. Models, animations, and textures by Beyond. Sounds created by Roblox. “Here I Come!” created by LightningSplash.

-- EXTRA INFO --

  • Music: LightningSplash - Here I Come!
  • Death Tip: "Killed by Seek, eh? You'll need to be faster in your movement if you want to outrun Seek."
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  • When spawning, the world will begin to slightly shift coloration and eyes start faintly flickering around players. After around 7 seconds, Seek will become active and start chasing players. Seek can be stunned for a moderate amount of time.
  • Like most terrors, Seek will actively chase players at a high speed, prioritizing those in line of sight. Seek will occasionally make loud roaring sounds as it runs, and also creates very loud footstep sounds. If Seek reaches a player, they will instantly be killed, prompted with a jumpscare.
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  • Seek's visual effects are not global and are based on how far Seek is from you.
  • Seek has an unused mechanic where it spawned hands and eyes around the map.
  • When spawning on Midnight, it will also summon Eyes.
  • Seek had a scrapped mechanic that would have created eyes & hands on the walls of whatever map it was on. This was scrapped due to it being too tedious to upkeep.