Prisoner

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Prisoner

  • Classic: 25-31
  • Fog: 30-36
  • Punished: 35-59
  • Cracked: 40-46
  • Varied Speed
  • Stunnable

-- NIGHTMARE INDEX --

  • TYPE: ENTITY
  • TIER: 2
  • METHOD: Corruption. Uses its broken claw to distort reality and light it ablaze. It is able to defend itself with its shattered shield-like arm.
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  • We use this seer to identify corrupted data. The seer itself is a lesser, and is unable to control its power. With that reason, we have sealed it with the rest of the horrible creatures in hopes we can use it to identify them.
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  • Created by Beyond. “Inescape” created by Tilarids.

-- EXTRA INFO --

  • Music: Tilarids - Inescape
  • Music (2nd phase): AmaHara - Too Far
  • Death Tip: "You were slain by Prisoner. It's attack's knockback can be used to make distance, but will also inflict a heavy burn."
  • Death Tip (Aura): "You were killed by Prisoner's aura. Try to stay away if you don’t have any way to heal."
  • Death Tip (Cannon): "You were killed by Prisoner's arm cannon. Always keep eyes on the Prisoner to see where it'll fire."
  • Death Tip (Burn): "You were burned to death."
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  • When spawning, Prisoner will rise from the thorn, attacking instantly. Prisoner can be stunned for a moderate amount of time.
  • Like most terrors, Prisoner will actively chase players at a moderate speed, prioritizing players within its line of sight. Prisoner attacks player with one of two claw swipes, both dealing moderate damage, knockback, and inflicting burn. Prisoner can also stop and fire three small beams in a spread in front of it, dealing minor damage and burn.
  • After 100 seconds of being active (60 seconds left in the timer), Prisoner will enrage and speed up, changing the music as well. While enraged, Prisoner will attack much more often, gaining extra attacks for its melee attacks and expanding its beam's size as well. Prisoner also can no longer be stunned while enraged.
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  • Prisoner is the source of the Cracked rounds, as Cracked terrors are terrors under the influence of Prisoner.