"Those who are close to me DIE!"
Arkus
- Classic: 19-25
- Fog: 24-30
- Punished: 29-53
- Cracked: 34-40
- TYPE: ENTITY
- TIER: 2
- METHOD: Uses a large sword to slay victims who get too close. It is able to defend itself with its shield as well. We can’t be certain how much brain activity it has compared to these other monsters.
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- The knight was driven to insanity at the loss of his squad, and hid himself away to prevent anyone else being hurt by him. In hiding, he lost what remained of his humanity from a cursed crystal; transforming into a Trojan.
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- Arkus originates from Spiral Knights, created by Three Rings. Animated by Beyond.
- Music: Harry Mack - Buzzkill
- Death Tip: "You were killed by Arkus. Try and keep your distance from him, as he is very slow."
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- When spawning, Arkus will rise from the thorn. Arkus can be stunned for a very short time.
- Like most terrors, Arkus will constantly chase players at a moderate speed, prioritizing those within line of sight. Arkus possesses three attacks with its sword:
- Slam
Arkus will raise his sword up high and slam it down, inflicting heavy damage and knockback, as well as slowness.
- Combo
Arkus will swing his sword three times, each inflicting moderate damage and knockback.
- Charged Attack
Arkus will charge up his sword then release it, dealing heavy damage and knockback.
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- Arkus is required to upgrade the Sealed Sword, either by stunning him or surviving him.
- The original planned method to receive the Gran Faust was to 'kill' Arkus, achieved by stunning him when the crystal on his back began to glow. This proved too difficult, but remnants of its code still exist, as performing such actions as stunning twice in a row play the sound meant for him taking damage.
- Arkus has text dialogue if a player is in front of them for long enough.
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