Item: Teleporter
  • A device picked up from one of the many locations the Green Bus has visited.
  • It’s nature can make it an unreliable yet very effective escape.
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  • On use, charge up the teleporter and warp to a random location on the map. Must recharge after use.
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  • Unlock Requirement: 125 Enkephalin
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  • Usefulness highly variable on map. On larger maps such as Robland or Blackspace can easily get you reliably out of jam. On somewhere like Elevator or Fishbowl however... not so much.
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  • Teleporter was one of the first items scripted in Terrors, alongside Speed and Regen Coils.